By storing data in XML files, we can make changes to our game (e.g., quests, language localization) without any changes in Unity. — Update: I wrote a parallel version of this guide, on how to read external JSON files. Do check it out if you’re interested! The content of these two articles are similar, other than the format of the external files. Unity: Reading external JSON files
By storing data in JSON files, we can make changes to our game (e.g., quests, language localization) without any…allison-liem.medium.com